Half-Life
Year | 2021 |
Tools | Substance Designer |
Personal fan art to gain more experience working with Substance Designer.
As a hardcore Half-Life fan I recreated some material/textures from the first Half-Life game. Created in Substance Designer and rendered in Marmoset Toolbag.
![](https://i0.wp.com/www.rutgerstegenga.nl/wp-content/uploads/halflife_coverart.jpg?resize=186%2C256&ssl=1)