Work I’ve done for Little Chicken Game Company as Art Director.
My main responsibilities included creating the overall visual style in-game together with the creators of the Yoshinami IP, This Is A Robot.
Except for the Yoshinami Units aka “Namis” I created most of the 3D models and visual effects like shaders and particles. Models are created in 3dsmax and textured in Substance Painter. Shaders are created with shader forge and particles with shuriken inside Unity.
Below you can find some renders and footage of the work I’ve done for the project.
ingame 360 capture.
Early prototype concept renders
Latest in-game footage which displays the game in final form as of today.